App Development.
NPlays builds mobile apps for Android and iOS, including onboarding flows, product interfaces, backend integrations, and store submission work. Mobile projects are scoped around the first useful user journey and the systems needed to support it. The studio’s Trivia Tackle case study describes its work on an Android soccer trivia app.
- What the work covers
- Android and iOS apps, onboarding, product interfaces, backend integration, and store delivery.
- What to share when scoping a project
- The target users, Android or iOS requirements, existing designs or code, and the first user journey to support.
Problems we solve
- —Users dropping out before reaching the app’s core value
- —Native and cross-platform teams quietly building two different products
- —Apps that work but feel rough in the hands
Approach
How we run an app project.
- 01
Onboarding as product
We treat the first ten minutes like the most expensive feature you ship.
- 02
Single design system
One source of truth for native and web. Android and iOS stay in sync.
- 03
Store delivery
App Store and Play Store submission, review handling, and launch plan included.
Stack we reach for
The only page on the site where stack appears. Tools are means; the system is the goal.
- React Native
- Flutter
- Expo
- Supabase
- TypeScript
Relevant work
Trivia Tackle — Soccer trivia for Android
App · 2024
Checkmated King — Chess for Android
Game · 2025
Common questions
What people ask before they book a call.
- What does it mean to treat onboarding as a product?
Most apps treat onboarding as a screen before the real app. We treat it as the most important feature you ship. The first ten minutes determine whether a user ever sees the value you built. On Trivia Tackle we audited the session loop, reworked the reward cycle, and lifted D7 retention from 20% to 35% without changing the core game.
- Do you build native or cross-platform?
Both. React Native for most cross-platform projects — one codebase, genuine native performance on Android and iOS. Native Swift or Kotlin when the project requires platform-specific APIs or maximum performance. We scope the recommendation based on the app's feature requirements, not a default preference.
- Do you handle App Store submission and review?
Yes. Store delivery is part of every app project — signing, certificates, App Store Connect, Google Play Console, first submission, and the first rejection response if it comes.
- What is your minimum engagement for an app project?
Four weeks minimum. Most app projects run 3 to 5 months. We do not take single-feature sprints where we have not seen the broader architecture first.
- Can you take over an app that another studio built?
Yes. We do a codebase audit before committing to a scope. If the existing code is the problem, we say so before we start — not three months in.
