App Development.
Native and cross-platform mobile apps for Android and iOS, built with real onboarding and first-session retention in mind.
Problems we solve
- —Onboarding that loses 60% of the funnel before the first value moment
- —Native and cross-platform teams quietly building two different products
- —Apps that work but feel rough in the hands
Approach
How we run an app project.
- 01
Onboarding as product
We treat the first ten minutes like the most expensive feature you ship.
- 02
Single design system
One source of truth for native and web. Android and iOS stay in sync.
- 03
Store delivery
App Store and Play Store submission, review handling, and launch plan included.
Stack we reach for
The only page on the site where stack appears. Tools are means; the system is the goal.
- React Native
- Flutter
- Expo
- Supabase
- TypeScript
Relevant work
Trivia Tackle — Soccer trivia for Android
App · 2024
Checkmated King — Chess for Android
Game · 2025
Common questions
What people ask before they book a call.
- What does it mean to treat onboarding as a product?
- Most apps treat onboarding as a screen before the real app. We treat it as the most important feature you ship. The first ten minutes determine whether a user ever sees the value you built. On Trivia Tackle we audited the session loop, reworked the reward cycle, and lifted D7 retention from 20% to 35% without changing the core game.
- Do you build native or cross-platform?
- Both. React Native for most cross-platform projects — one codebase, genuine native performance on Android and iOS. Native Swift or Kotlin when the project requires platform-specific APIs or maximum performance. We scope the recommendation based on the app's feature requirements, not a default preference.
- Do you handle App Store submission and review?
- Yes. Store delivery is part of every app project — signing, certificates, App Store Connect, Google Play Console, first submission, and the first rejection response if it comes.
- What is your minimum engagement for an app project?
- Four weeks minimum. Most app projects run 3 to 5 months. We do not take single-feature sprints where we have not seen the broader architecture first.
- Can you take over an app that another studio built?
- Yes. We do a codebase audit before committing to a scope. If the existing code is the problem, we say so before we start — not three months in.